Heretic

Another extra advance for Spire. This one’s doesn’t really introduce a new facet to the world of Spire, but offers a different way of interacting with its many deities. You don’t always see eye to eye with your deity. You are still their faithful servant, but there’s some dogma, some divine dictate, that doesn’t sit […]

Usherer of the World Yet to Come

Extra advances for Spire. They’re very high-concept, utterly bonkers, and I’m unreasonably pleased with them. Even if you don’t intend to play Spire, and you should, it should be easy to follow this. The World Yet to Come is neither a god nor a demon. It doesn’t have cultists or worshippers. It has usherers. It is […]

Spire – the game must be played

Spire, or more fully Spire: The City Must Fall is an RPG by Grant Howitt and Christopher Taylor of Rowan, Rook and Decard (don’t ask which one is which). In it, players are dark elves living in the namesake megapolis, their former capital taken over by high elves, or aelfir. The game is about the […]