Especially Nasty – Murder Mollusk

I’ve dug up this beauty from the depths of cloud storage (or should it be heights?), a kaiju boss fight. I mostly share it now because of all the titles the creature has. A monstrous slug five meters tall and twenty long, with scythe-like claws as long as a man, it crawled out of the […]

Especially Nasty – Aboleth

Twelve ages have come and gone. Kings and queens have risen and fallen. Archmages and archfiends have ascended and been cast down. Everything changes. Everything but aboleths. In the murky waters of history, they dwell. Better than any other creature, they understand the ebb and flow of power. They feel the currents which bring past […]

Especially Nasty – Intellect Devourer Delusion

This creature uses the curse rules as a foundation, taking them in a slightly different direction. There’s no moral lesson to this “curse”, just the unremitting terror of having your mind eroded, bite by bite. This is how intellect devourers are born. In addition, there are a few elements which use the corruption rules. Simply ignore […]

Curses in 13th Age

Sometimes, characters do something they know they shouldn’t, as they let their greed or boneheadedness get the better of them. Cursing them is a traditional punishment. Here you’ll find a rules variant for doing just that, advice on making up your own curses as well as a few examples which range from silly to deadly. […]

Especially Nasty – Infested Water Elementals

There are plenty of scary things that dwell in seas, rivers, and lakes. Thankfully, all you have to do to avoid them is not go into the water. But what if water comes to you? Piranha-infested Water Elemental “Lay the plank over the pond, so they think they can safely cross it, as long as […]

Especially Nasty – Illiphant

Illithids are plotting, secretive, inscrutable, psychically potent yet physically frail creatures. They are also “product identity” of D&D, so no official version exists in 13th Age. Fortunately, an illiphant is none of these things. It owes its existence to a mural made by Alexis Diaz, though the artist can hardly be blamed for the name, […]

Especially Nasty – Raggamummy

It shambles towards you, more pitiful than menacing. The stench of rotting flesh is barely contained by its dirty bandages. It is not a very impressive mummy. As you notice the bandages sway in the non-existent wind, you realise, way too late, it is not a mummy at all. Raggamummy Without a creature to wrap […]

Terrain Effects in 13th Age

13th Age doesn’t much care for terrain or environmental effects. There’s the Tracker and Swashbucker talents, and a bit on using traps in the core book. The GM Resource book has a solid chapter on using terrain and overcoming the stand-and-hit-each-other problem. Good advice, but no mechanics. So, here are some mechanics. This post is a […]

Especially Nasty – Rust Monster Eraser

Rust monsters are not that dangerous, really. Annoying, potentially very expensive to deal with, and often leaving you terminally unprepared for whatever comes next, sure. But not dangerous by themselves. Some eat metal. Others magic. Not this one, though. This one eats your destiny. You’ll survive the encounter, covered in the rusty flakes of your […]

Especially Nasty – Trollflesh Golem

Flesh golems are stitched together from the bodies of many different creatures. They are disturbing in their own right, but what if it wasn’t made up of just any old dead creatures? What if the parts weren’t dead at all? Trollflesh Golem Huge 4th level wrecker Initiative: +7 Sweeping claws +9 vs AC (2 attacks) […]